pretty good! i really like this, game, i want something like a room system, something like rpg, with multiple maps for different areas, maybe you can create some areas and put them toguether like puzzle pieces, that whould be cool!
i want this game to be good, so dont strain yourself, it dosent have to be perfect, you said the project was ambitious, so be carefull with stuff like scope creep, i really liked this game, and the atmosphere it gives off.
also, please improve the editor, when dealing with different heights, it can be a little annoying, other than that, creating a world feels pretty good! just some improvements and stuff.
i hope this game becomes the masterpiece it deserves to be!
Thanks for your kind words, it really means a lot. We're still working on this actually (even though the first release was 4 years ago!), and have learned a tonne in the process. Scope creep is definitely the enemy here, and we've travelled down more than a few dead-ends chasing cool ideas which never saw the light of day.
We've hit so many walls that we've actually decided to take a step back and build our original game, Liminality, in Unity instead of our custom engine. There's just no end to engine creation, and we want to finally finish a game.
hiya. I like the idea of it. Is there a "How to play" button or similar because I can't figure out how to change textures with the painting tool. Also, whenever I click on the "Settings" button on the start page it just takes me to the map I was on.
Hi Jay, thanks man we really appreciate it. That's a good point, and you're not the first person to get stuck on that. There is a controls option, which explains that RMB lets you expand the brush to access more biomes, but you have to use the arrow keys or WASD to navigate the menu. Pressing LMB was one of the last things I implemented, as a way of letting people just start the game by pressing LMB instead of E or enter. As of yet, mouse movement doesn't affect the menu selection. Thanks for checking us out!
← Return to engine
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pretty good! i really like this, game, i want something like a room system, something like rpg, with multiple maps for different areas, maybe you can create some areas and put them toguether like puzzle pieces, that whould be cool!
i want this game to be good, so dont strain yourself, it dosent have to be perfect, you said the project was ambitious, so be carefull with stuff like scope creep, i really liked this game, and the atmosphere it gives off.
also, please improve the editor, when dealing with different heights, it can be a little annoying, other than that, creating a world feels pretty good! just some improvements and stuff.
i hope this game becomes the masterpiece it deserves to be!
Hello!
Thanks for your kind words, it really means a lot. We're still working on this actually (even though the first release was 4 years ago!), and have learned a tonne in the process. Scope creep is definitely the enemy here, and we've travelled down more than a few dead-ends chasing cool ideas which never saw the light of day.
We've hit so many walls that we've actually decided to take a step back and build our original game, Liminality, in Unity instead of our custom engine. There's just no end to engine creation, and we want to finally finish a game.
You can read more about Lim if you're curious.
Story: The Story Thus Far
Gameplay: Gameplay of Liminality
We aren't abandoning Aether Edit though, but we'll be looking to learn from Liminality about what a game needs before we come back to engine stuff.
hiya. I like the idea of it. Is there a "How to play" button or similar because I can't figure out how to change textures with the painting tool. Also, whenever I click on the "Settings" button on the start page it just takes me to the map I was on.
Hi Jay, thanks man we really appreciate it. That's a good point, and you're not the first person to get stuck on that. There is a controls option, which explains that RMB lets you expand the brush to access more biomes, but you have to use the arrow keys or WASD to navigate the menu. Pressing LMB was one of the last things I implemented, as a way of letting people just start the game by pressing LMB instead of E or enter. As of yet, mouse movement doesn't affect the menu selection. Thanks for checking us out!
Cara Gostei Muito Serio O Jogo Ficou Legal
Man I Liked It This Game Is Cool
loved it <3