10/10 would drown and explode the little critters again.
Beautiful artstyle. And the controls feel pretty good. I think clicking in and possessing could use a little love ITO the range. Felt like I was clicking and it didn't work sometimes even tho my bar was full. But could be skill issue!
Thanks qtip! Really appreciate the kind words and also the usability improvements! We just dropped the final release and have worked really hard to get the click hitboxes feeling just right 😁
I'm sorry, I can barely play this game. The controls are overly precise on a larger screen, there's no in-game way to see the control scheme, and one button is mapped to two actions. The concept is neat, the gameplay is not.
Hey Feli, thanks for the feedback! May I ask, when you say "larger screen" are you on an ultra-wide? 🤔 Or 1920 x 1080? We definitely need to add an in-game way to view the controls (unfortunately that's been last on the list). Thanks for letting us know about the control issues, we'll try a few things to improve it!
How do I recharge energy? I got kicked out of the possession after some time and couldn't click anymore. But I think I'm missing something. This game's heaps of fun so far, keep it up. It definitely needs music!
Thanks! Yeah good pickup, it gets a bit chaotic when it's hard to read.. we might go over the white with a darker colour instead. Out of curiosity, what day did you get up to?
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10/10 would drown and explode the little critters again.
Beautiful artstyle. And the controls feel pretty good. I think clicking in and possessing could use a little love ITO the range. Felt like I was clicking and it didn't work sometimes even tho my bar was full. But could be skill issue!
Love this concept. Moar
Good job
Thanks qtip! Really appreciate the kind words and also the usability improvements! We just dropped the final release and have worked really hard to get the click hitboxes feeling just right 😁
I'm sorry, I can barely play this game. The controls are overly precise on a larger screen, there's no in-game way to see the control scheme, and one button is mapped to two actions. The concept is neat, the gameplay is not.
Hey Feli, thanks for the feedback! May I ask, when you say "larger screen" are you on an ultra-wide? 🤔 Or 1920 x 1080? We definitely need to add an in-game way to view the controls (unfortunately that's been last on the list). Thanks for letting us know about the control issues, we'll try a few things to improve it!
This is so much fun!!!
🙏
Haha it's crazy, by the 5th day so much is going on at once. I love it.
😜
Wow, the art is so beautiful 🤩
How do I recharge energy? I got kicked out of the possession after some time and couldn't click anymore. But I think I'm missing something. This game's heaps of fun so far, keep it up. It definitely needs music!
Thanks RobicMan! You can recharge energy by hovering near any trees still standing (i.e. you can't get energy from a tree if it's dead).
Ahh right that makes sense!
I enjoyed it
Thanks Luijaa!
Hey that was fun! The audio needs a bit of work but I figure you're still working on it. I enjoyed blowing up the mushrooms 🍄
Also just a minor nitpick, but the tree icon is a little unreadable when the spirit is above it:
Thanks! Yeah good pickup, it gets a bit chaotic when it's hard to read.. we might go over the white with a darker colour instead. Out of curiosity, what day did you get up to?
Hmm day 5 I think. It's hard..